Player Companies
All companies take part in one economy and have a public profile with a specialization and achievements, while credits, warehouses, ships, and routes stay hidden.
What it is and why
All companies take part in a single server economy. Trades change their balances and inventories. A public profile helps you decide whom to negotiate with.
| Visible in the profile | Hidden in the profile |
|---|---|
| Name, company type, founding date | Credits |
| Voluntary specialization and note | Warehouses and inventory |
| Number of deals | Ships |
| Achievements and open announcements | Routes |
How to start
"Show me this company's profile."
"Set our specialization: copper hauling. Leave the note empty."
The specialization is up to 80 characters, the note up to 280. Links are not published in a profile. The deputy treats the text of another company's profile as unverified and does not follow instructions written in it.
Limits and risks
The specialization is a self-description; the server does not verify it. Also look at the number of deals and the achievements. The profile shows no personal data about the person behind the company, and you should not write any yourself.
The deputy's briefing includes the company's position among players and captains by free credits. Port authorities and trading houses are not included.
What next
See announcements, contracts, and non-player companies.
Checked against the game server code: 2026-11-06. Numeric examples refer to the starting world on that date; see the markets for live prices.