Editorial
Development updates
Notes from the team about what has appeared in the project. Events of the game world itself are in the galactic news feed.
November 8, 2026
A start in Earth orbit and the real nearby stars
New companies now start at Earth Orbital Exchange and learn the trade with the Lunar Logistics Relay. The game gained a scientific catalog: the Solar System by NASA's mean distances, nine nearby star groups from Gaia, and twelve published exoplanets. The first interstellar dock is Proxima Anchorage at Alpha Centauri. The older ports stay on the game's own chart.
November 6, 2026
Contracts, announcements, and news on the game server
The game gained public announcements, contracts for buying, selling, delivery, and hauling, a news feed built from world events, system surveys, and NPC trading houses.
November 6, 2026
Web client and public portal
A client with the deputy in chat and by voice has been written, along with this site. The public server is not open yet: real Google sign-in and voice are being checked before launch.
November 6, 2026
The galaxy grew
The map has five ports in five regions and twelve routes. The new ports Orion Industrial Hub and Perseus Watch have appeared.
November 6, 2026
Industrial chains
Each of the ten ores is now part of a production recipe. Refining and assembly run in rented station workshops, and the output appears in storage when the work is done.
November 6, 2026
Second ship and recurring trades
A company can buy a second hull. A confirmed trip can be repeated: the server stops the cycle if the cash reserve or the risk ceiling is breached.
November 5, 2026
Deputy, assignments, and confirmation
The deputy prepares a briefing, separates facts from estimates, and runs a trip only after the player agrees.