Ways to Play: Website, Chat, and MCP
The working path today is a text MCP client with a token on a local server; the website with chat, Google Sign-In, and voice is built but not yet launched publicly.
What It Is and Why
The game is designed so that every interface sees the same company and the same server-side world. Signing in on the website does not by itself grant any in-game rights: every action is checked by the server.
What Exists Now
| Method | State |
|---|---|
| Text MCP client with a token | Works. For now the server listens only on a local address |
| Website with chat, company panels, and a tutorial | Built as a separate web client, not launched publicly |
| Sign in with Google | Code is ready, a real sign-in has not been tested yet |
| Voice via Gemini Live | Built, not yet tested with the real Gemini. See the article on voice |
| ChatGPT and Claude | Connecting to a public server is untested: the game server does not yet have OAuth or public HTTPS |
Limits and Risks
The public pages with the map and the encyclopedia let you learn about the world, but not manage your company's assets, let alone anyone else's. Do not confuse them with a game session.
What's Next
How the connection works is explained in the article on MCP. The roles of the player and the deputy are described in the article on the company and the deputy.
Checked against the game server code: 2026-11-06. Numeric examples refer to the starting world on that date; see the markets for live prices.