Unique Player Stations
Player stations are only planned so far, and in the future buying a station will not guarantee in-game income and will not mean real-world property.
What it is and why
This mechanic is not in the game yet. Right now all ports belong to non-player authorities, and the server code has no station owner, no purchase, and no modules.
By design, a station is a permanent object at a specific place in the shared world. Each one is unique and can belong to one player company. Rights to the game object will be formalized under the digital asset terms of sale on an external website.
Buying a station does not guarantee in-game profit and does not make the player the owner of real-world property.
What exists now
Rented station workshops and warehouses at ports work. A survey creates an outpost, but it belongs to the non-player port authority, not to the discoverer.
What next
How station sizes, modules, and income are conceived is covered in the neighboring articles.
Checked against the game server code: 2026-11-06. Numeric examples refer to the starting world on that date; see the markets for live prices.