Logistician
How to manage ships, fuel, and warehouses, compare runs, and earn from contract hauling.
Available in the game
- 1Courier and Bulk Hauler ShipsThe game has two ship classes, the fast 40-unit Courier and the slow 80-unit Bulk Hauler, and the choice between them depends on route length and cargo volume.Available in the game
- 2Travel, Fuel, and TimeA trip follows a direct route, burns one unit of fuel per unit of distance, and takes as long as the distance divided by the ship's speed.Available in the game
- 3Warehouses, Loading, and UnloadingGoods sit either in the cargo hold of a specific ship or in the warehouse of a specific port; there is no shared galaxy-wide warehouse in the game.Available in the game
- 4Managing Multiple ShipsA second ship lets you run different jobs in parallel, and once you own several hulls you need to name the ship in each assignment.Available in the game
- 5Interstation ArbitrageArbitrage means buying a commodity where supply is cheaper and selling it where demand pays more, accounting for fuel, time, volume, and the fact that nobody reserves a bid for you.Available in the game
- 6Contracts and Intercompany ServicesA contract fixes the parties, commodity, volume, price, place, and term, reserves money or goods, and pays out money only at settlement, including for hauling.Available in the game